Jon received a Master of Fine Arts from Tufts University and SMFA Boston in 2012 and a Bachelor of Art in Architecture from Princeton University in 2008. Jon approaches game design foremost as an artist, using interactivity and the incentive to play and compete as a canvas to create new experiences.
Jon is currently developing a number of sequels, including Get Off My Lawn 2 and Endless Migration 2, which will be released as both a flash game and an iOS game!
Jon's favorite video game moment off all time is Tony Umeda's victory dance in Bushido Blade 2.
Stu has an associate’s degree in Software Application Programming from ITT Technical Institute and a Bachelors of Science from Indiana University of Pennsylvania. His interests include history, bleeding-edge technology, mid-century modern design, and all other things design related.
Stu is currently working on Endless Migration 2 for the iOS, which will transform the award-winning mouse avoider into an accelerometer game!
Stu's favorite video game moment was the first time he experienced Natural Motion's Euphoria engine in April of 2008.
Amanda has a BA from the University of Massachusetts Boston where she studied English Literature with a concentration in Creative Writing. Her love for poetry, art, and education keep Amanda's contributions to HotAirRaccoon creative and exciting.
Amanda is responsible for the sleek new look of HotAirRaccoon.com. She also runs the HotAirRaccoon blog page!
Amanda’s favorite video game moment was when she realized that no matter which character you play as in GoldenEye on N64, you will always have James Bond hands.
Chris has been creating music for HotAirRaccoon Games since The Last Mech Druid (which was a prototype released in 2008 and still floating around the web). He also made the music for Kids Vs. Santa and Get Off My Lawn.
Chris is currently crafting an entire soundtrack for Endless Migration 2.
Chris' favorite video game moment was when he figured out how to play the Gerudo Valley theme from Ocarina of Time on his piano.